Pricing the Next Xbox (Premium)

As we march towards E3 and the eventual release of the next generation of consoles, there are many things still on the agenda about the devices that we will hopefully learn in the near future. We still don't know the full specs, game compatibility, and of course, exclusive launch titles, but one of the biggest factors relating to the success or failure of the console is pricing.
Fortunately, we have resources at our disposal to start taking an educated look at how Microsoft will likely position its next-generation consoles. Based on the information I have seen, it still looks like there are two devices on the agenda, Anaconda, and Lockhart.
Anaconda is expected to be the more powerful console while Lockhart will be targeted at the value buyer. Even though we don't know all the specs of the next generation of the PlayStation, I do have a pretty good idea of what the next generation Xbox will include; once I can verify the information I have received, you will be the first to know.
That being said, Microsoft is working to position the Anaconda console as the most powerful console for the next generation. Even with this agenda, I don't expect the next generation consoles from Sony and Microsoft to be all that far apart in terms of performance as AMD is making both the CPU and GPU for both companies and there are only so many ways to build a Zen 2/Navi GPU based console.
Still, expect Microsoft to push for higher performance as they will need every conceivable advantage possible if they hope to top Sony's sales as they have a much larger user base at this time.
When the original Xbox launched, it had a price of $299, the 360 was $299/$399 ($100 premium for a 20 GB hard drive), and the Xbox One released at $499 with the Kinect and $399 after the Kinect was dropped, and finally, the Xbox One X at $499. Sony released the PlayStation at $299, PlayStation 2 for $299, PlayStation 3 at $499 (20GB) and $599 (60GB), PlayStation 4 at $399 and the PlayStation 4 Pro for $399.
For Anaconda and Lockhart, Microsoft is looking to create two distinct devices that are targeted at a specific set of gamers. Lockhart will be for those that want the best value while Anaconda will be targeted at the hardcore gamers who demand the highest level of console graphics.
Knowing this, I expect that both devices will use the same CPU but will differ in the GPU and RAM; storage is likely the same but this is subject to change. I expect to see both consoles based on Navi graphics but with the Lockhart targeting roughly half the performance of Anaconda while featuring less RAM.
With this in mind, rather than differentiate the devices in terms of storage, it would make more sense to say that the Lockhart is targeting gamers who have a 1080P display whereas Anaconda is for those who wish to game at 4k. This type of separation, rather than saying "You can store all your games, or only half of them" with various storage options, makes a clean marketing message about which co...

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