Intel today announced the availability of its 11th-generation Core H-series “Tiger Lake” processors for mobile PCs.
“The 11th-generation Intel Core H-series processors take mobile gaming, content creation and commercial workstation systems to new heights,” Intel corporate vice president and general manager Chris Walker says. “These new H-series processors are an exciting extension of our 11th-generation mobile family with double-digit single-core and multi-core performance improvements, leading gameplay, direct-attached storage, and 20 PCIe 4.0 lanes for true enthusiast-level platform bandwidth. 11th-generation H-series is the industry’s most performant mobile processor that empowers users to game, create and connect with leadership performance at any enthusiast form factor.”
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11th-generation Core H-series processors are based on 10-nanometer SuperFin process technology and are led by the flagship Intel Core i9-11980HK processor, which Intel calls the “world’s best gaming laptop processor.” The firm claims that it delivers the highest performance in laptops for gaming, content creators, and business professionals reaching speeds of up to 5 GHz. The chipsets offer up to 8 cores and 16 threads and can directly access high-speed GDDR6 memory attached to a graphics card. Intel claims that the processors offer 2.5 times the total PCIe bandwidth to the CPU compared with their predecessors and three times the total PCIe bandwidth compared with competing processors.
Other new features include 20 PCIe Gen 4.0 lanes, a first, with Intel Rapid Storage Technology bootable in Raid 0; up to 44 total PCIe lanes that include 24 PCIe Gen 3.0 lanes from a dedicated platform controller hub; memory support up to DDR4-3200; Thunderbolt 4 with transfer speeds up to 40 Gbps; discrete Intel Killer Wi-Fi 6E (Gig+); and dual embedded DisplayPort capabilities.
Intel also announced new Intel vPro H-series processors, which include both Core and Xeon variants. This new processor family is led by the 8-core and 16-thread Intel Core™ i9-11950H and Intel Xeon W-11000 series mobile processors. The firm says these chipsets offer unrivaled business-class PC performance with comprehensive hardware-based security, and they’re aimed at PCs and workstations for engineers, data scientists, content creators, and financial analysts.
The 11th-generation Intel Core Mobile H-series and Intel Xeon W-11000 series processors will power over 80 enthusiast laptop designs across consumer, commercial, and workstation segments this year, Intel says.
dftf
<p>Yeah, I never get that too… aside from bettery battery-life, as ARM chips are usually better there, what other advantages will suddenly be gained through using Windows 10 on an ARM CPU compared to AMD/Intel?</p><p><br></p><p>It feels often like people just want it "just because"</p>
dftf
<p>Have to ask: when did you last use Windows? From your example issues, I’d guess Windows 95/98/Me, as most of them aren’t an issue thesedays.</p><p><br></p><p>"Remove the registry": when was the last time you had a Windows device suffering from a corrupt Registry? The increased use of SSDs, and forced NTFS (with its self-healing features) on the Windows partition (since Vista), have helped here. Not to mention, with System Restore enabled, the Registry gets backed-up too.</p><p><br></p><p>"Replace DOS": they did this in Windows NT 3.1! "Command Prompt" may look like DOS, but it’s not. You can run DOS apps emulated on 32-bit Windows, via the NTVDM compatibility, but no 64-bit versions run DOS apps. You can also use PowerShell or a Linux terminal (via the Ubuntu add-in) thesedays too!</p><p><br></p><p>"Remove the legacy 32-bit apps": the built-in 32-bit versions are there for compatibility reasons. Unless you specifically browse into the "Program Files (x86)" folder and run one, you’ll never otherwise be using one.</p><p><br></p><p>"End the DLL driver mania": not quite sure what you mean. If you mean "a bad driver", then "Driver Rollback" was introduced in XP, to go back to the previous one; and of-course System Restore can be used also. If you mean "DLL Hell", that hasn’t been an issue since XP: DLLs go into the "WinSxS" folder, and Windows lies to the app to say their overwrite attempt was successful. Even Windows Me was able to silently-restore overwritten system DLLs in the background…</p><p><br></p><p>"Improve the chaotic update madness": I agree the updates do need testing more, but the actual update-process is fine: once-a-month, then a quick reboot. Is that vastly different from most-other OSes?</p><p><br></p><p>"Support the developers": in what way?</p><p><br></p><p>"Move properly to ARM": they almost have. W10oA currently runs ARM32, ARM64 and x86 apps, with AMD64 support upcoming. Major apps like Edge, and Word, Excel, PowerPoint and Outlook (via an Office365 install), are already ARM-native. What W10oARM needs are external improvements: better ARM CPUs for W10oA devices; drivers to be available in ARM format; and more third-party apps offering an ARM version.</p>
dftf
<p><em>"Or buy a Mac mini and use Parallells to see how ARM Windows runs on M1"</em></p><p><br></p><p>I still wish Microsoft wouldn’t do these silly exclusivity-agreements… allowing W10oA to be officially installed on an M1 mac via BootCamp would only mean more money for them via the licence-sales; it’s silly not to. Apple have said they’re willing to provide all the drivers needed.</p><p><br></p><p>Same goes for the "Your Phone" app: even if you have a device running Android 9 or later, unless you have one of the specific Samsung models supported, you can’t use all the features.</p><p><br></p><p>This sort of thing really needs to stop.</p>
dftf
<p>@johnnych:</p><p><br></p><p>(A reply to your "<span style="color: rgb(0, 0, 0);">Yup, this is exactly the issue I was also trying to hint at with my posts" comment, which for some-reason doesn’t have a "Reply" link below, unlike all your other comments)</span></p><p><br></p><p>How does having 32-bit app support in 64-bit Windows "[hold] back its performance and efficiency"? I’m sure users of <em>Intel Core i7</em>, <em>i9</em> and <em>Extreme Edition</em>, and <em>AMD Ryzen 7</em>, <em>Ryzen 9</em> and <em>Threadripper </em>CPUs would tell you their performance seems just fine, thank you!</p><p><br></p><p>For the low-end processors, it’s not the 32-bit that holds them back, but artificial limitations: <em>Celeron </em>and <em>Pentium </em>CPUs, for example, are generally all just <em>Core i3 </em>CPUs where the levels of L1, L2 and L3 caches are artificially-reduced. Or a dual-core <em>Core i3 </em>CPU may have started-life as a quad-core <em>i5</em>, but during the manufacturing-process, one of the cores failed, and so Intel artificially disable one of the other remaining cores, possibly again reduce some of the cache memories, and then go-on to sell it as a dual-core <em>i3 </em>model instead (AMD will do similar). This practice isn’t caused by 32-bit instruction support being on the CPU, it’s just to reduce wastage, and to artificially create low-end CPUs that can be sold at a lower price-point.</p><p><br></p><p>And feature-wise: what does having 32-app support stop Microsoft adding to the 64-bit side? Nothing as far as I can see. The 64-bit side isn’t limited by having the 32-bit app support there; they are separate parts. 64-bit isn’t "bolted onto" the 32-bit side or something!</p><p><br></p><p>And you forget that for many, being able to run 32-bit apps is a <em>feature</em>, not a <em>bug</em>: there are thousands of old PC games that are 32-bit only, and clearly will never be updated (outside of the odd, unofficial fan/community port or hack) to become 64-bit native. Likewise, some users of Windows 10 may like to use apps like Office 2007 or older. On macOS, its users (largely) seem fine to just ditch all of the past every 10-15 years: on Windows, that’s not true.</p><p><br></p><p>By your own logic, if ditching the past immediately whenever a new solution comes-out is so-great, why did Apple bother with <em>Rosetta 2</em> in <em>Big Sur</em>? Or <em>Rosetta 1 </em>in the PC-to-Intel transition? Or <em>Classic </em>during the macOS 9.x to macOS X shift? Even Apple appreciate you need <em>some </em>level of backwards-compatibility.</p>
dftf
<p>Look, you don’t like Windows, I think people here get it…</p><p><br></p><p><em>"Why is it that on Linux, BSD, and macOS I can run them all on PowerPC, x64, and ARM?"</em></p><p><br></p><p>For macOS, you can’t: with Big Sur, you can currently run that on x64 and ARM — though after around 2-3 years, when Apple have transitioned all their mac devices to their in-house ARM CPUs, they will discontinue support for x64. The last version of macOS to support PowerPC was 10.5 "Leopard", released in 2007 and last-supported in 2009. So, sure, I guess you could run that on PowerPC, but it would be insecure, and you’d struggle to find apps that would run on it. (Also, up-to Windows NT 4.x, Windows actually did support the <em>DEC Alpha</em>, <em>MIPS</em> and <em>PowerPC </em>CPU families; support dropped with Windows 2000).</p><p><br></p><p><em>"Why is it that on those 3 OSs, they give me the power and control to properly strip them down to size if I truly want to?"</em></p><p><br></p><p>Does macOS give you that power? Aren’t a lot of built-in apps non-removable? I mean, sure, with Linux you can be as bare-bones as you want. Though you might also want to look into "Windows Server Core", which is also massively stripped-down: you add-in bits you want via PowerShell.</p><p><br></p><p><em>"Why is it that Microsoft and Windows keeps all this legacy stuff still in its operating system to this very day that I can’t remove like the old registry & 32-bit DLLs?"</em></p><p><br></p><p>Because Windows wouldn’t work if you did the former, and 32-bit apps wouldn’t if you did the latter…</p><p><br></p><p><em>"I don’t have any "Intel Inside" my home at the moment. My iPhone 12 Mini doesn’t have it, my M1 Mac Mini 10-GigE doesn’t, my M1 Macbook Air doesn’t, all of my Routers / Switches / APs don’t, my car doesn’t, my TV doesn’t, my microwave doesn’t, the list goes on"</em></p><p><br></p><p>Good for you… isn’t choice a great thing?</p><p><br></p><p><em>"Does anyone else see this future as a problem here for Windows?"</em></p><p><br></p><p>Not really… remember how everyone hated Microsoft having a PC monopoly, or Internet Explorer dominating in the 90s, or Microsoft Office being the dominant suite? I find it odd that you’re now essentially calling for ARM to dominate CPUs. Monopolies bad, except when they’re not, it seems…</p>