Microsoft Flight Simulator is Coming to Steam, Will Support VR

Microsoft revealed today that its new Flight Simulator will be come to Steam on August 18 and will support the HP Reverb G2 VR headset when it’s released later in the fall.

“In addition to availability on Windows 10 and Xbox Game Pass for PC, Microsoft Flight Simulator will also be coming to Steam on August 18,” Microsoft’s Jorg Neumann writes in the announcement. “We are thrilled to announce that Steam pre-orders for the Standard, Deluxe, and Premium Deluxe editions of Microsoft Flight Simulator start today.”

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Microsoft Flight Simulator will support the TrackIR head-tracking solution “on day one,” Microsoft says. This will deliver “full six degree of freedom (6DOF) camera control for an ultra-immersive simulator experience,” the firm claims. “TrackIR allows simmers to enjoy a low latency mouse free look around with Microsoft Flight Simulator in full 4K/HDR, while still allowing easy interaction with a suite of hardware peripherals.”

Microsoft Flight Simulator will also support the HP Reverb G2 VR headset that was previewed earlier this year and will ship in the fall.

“Created by HP in collaboration with Microsoft and Valve, the upcoming Reverb G2 headset has a bright, high resolution display, excellent tracking, and immersive audio to take maximum advantage of Microsoft Flight Simulator’s incredible visuals and fully 3D soundscape,” Neumann says. “The HP Reverb G2 will be available later this fall and the VR update will be a free update for all Microsoft Flight Simulator players.”

You can preorder Microsoft Flight Simulator from the Xbox website.

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Conversation 6 comments

  • irfaanwahid

    30 July, 2020 - 10:12 am

    <p>This game is not coming on Xbox Consoles?</p>

    • hassan_timite

      30 July, 2020 - 11:16 am

      <blockquote><em><a href="#557691">In reply to irfaanwahid:</a></em></blockquote><p>Good question because it would have been the game to showcased on 23rd.</p>

    • Jim Lewis

      30 July, 2020 - 4:40 pm

      <blockquote><em><a href="#557691">In reply to irfaanwahid:</a></em></blockquote><p>Go to the flightsimulator.com site and search under FAQ. You'll find this official info. So an Xbox release is coming, just later and not at initial release, i.e., "the Xbox release" is referenced.</p><p><br></p><p><strong style="background-color: rgb(238, 243, 246); color: rgb(51, 51, 51);">Q: What platforms will Microsoft Flight Simulator be released on?</strong></p><p><span style="background-color: rgb(238, 243, 246); color: rgb(51, 51, 51);">A: Our PC release is on August 18, 2020. We will share more information regarding the Xbox release in the future.</span></p>

    • SRLRacing

      30 July, 2020 - 9:30 pm

      <blockquote><em><a href="#557691">In reply to irfaanwahid:</a></em></blockquote><p>Based on nothing but what I would do, I'd bet the Xbox release will come when they have the ray tracing patch up and running which may be a while. This game is the closest thing to a "But can it run Crysis?" moment in the modern era, and that is before any ray tracing overhead! Digital Foundry has an excellent video on its performance on a 3900X/ 2080Ti.</p>

  • bcdaze

    30 July, 2020 - 10:42 am

    <p>If the VR doesn't make you sick this time, that would be the flight sim experience I've dreamed about since I was a kid. But I mean, REAL flying makes you sick, so I guess all's fair on this one. </p>

  • sscywong

    30 July, 2020 - 9:57 pm

    <p>While VR for a flight sim game would be fantastic……… How could one control all those buttons when the VR headset is on?</p>

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