Minecraft Dungeons Now Reaches 10 Million Players

Microsoft announced today that the hit game Minecraft Dungeons has reached ten million players across all supported platforms: Nintendo Switch, PlayStation 4, Xbox One, Xbox Series S|X, and Xbox Game Pass (all versions).

“Since the launch of the game in May 2020 across Nintendo Switch, PS4, Xbox One, Xbox Series S/X, and Xbox/PC Game Pass, you have made the game into everything it is today,” Mojang’s Kelsey Howard writes in the announcement post. “We’re grateful and thrilled to be creating this game alongside you all!”

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As you might expect of such a milestone, Mojang provided some fun stats for the dungeon crawler. Minecraft Dungeons players have defeated the Arch-Illager 5,934,629 times. They spent a combined total of 1141 years in camp. And the Redstone Monstrosity has been beaten a total of 7,044,521 times (out of 19,511,994 attempts).

To celebrate, Mojang is giving a new cape and a pet to Minecraft Dungeon players. These items will appear in your inventory starting February 24 as part of a free game update.

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Conversation 3 comments

  • thalter

    Premium Member
    09 February, 2021 - 12:47 pm

    <p>Great game. For those who haven't played it, Minecraft Dungeons is a dungeon crawler/button masher in the spirit of the original arcade Gauntlet game. It has well-implemented co-op multiplayer – good to play with your kids.</p>

  • Chris_Kez

    Premium Member
    09 February, 2021 - 1:08 pm

    <p>Still hoping that this comes to iOS.</p>

  • IanYates82

    Premium Member
    09 February, 2021 - 10:01 pm

    <p>It's a fun game! </p><p><br></p><p>Cross platform play finally arrived. Now I just need to be able to access my xbox save game via the Windows store version and I'm fully set for 3 players with individual screen play with my kids – one on the xbox one, one on the series X, and me on my laptop. </p><p>As it stands now I'd have to start from scratch using the windows version, which is out of the question. </p><p><br></p><p>All three on the one console &amp; screen works well too but it requires a lot more communication to make sure you're all going in the same direction. </p>

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