Amazon Luna Goes Live for All Prime Members on June 21

Posted on June 14, 2021 by Paul Thurrott in Games with 7 Comments

After several months in early access, Amazon’s Luna game streaming service will be made available to all Prime members starting June 21.

“For a limited time, Prime members can access games on Amazon Luna without requesting an invite for early access,” Amazon’s Luna website explains. “Start a Luna+ 7-day free trial to play action, adventure, platformer, indie, shooter, RPG, racing, and classic games – and we’re always adding more.”

Amazon announced Luna in September 2020 and then made it available by invite-only in early access in October. Brad and I have tried the service, and it’s honestly really well done, the only potential downside being a limited library, at least at the time. But the big advantage here is availability: Luna Windows, Mac, Fire TV, iPhone, iPad, and Android. And you can bring your own controller or use Amazon’s Luna controller, which is temporarily 30 percent off.

Today, Luna streams games at 1080p/60 fps, but Amazon says that 4K support is coming soon for select titles. The service is available in the mainland US, meaning not in Hawaii, Alaska, and U.S. territories, and it costs $5.99 per month for now, though I suspect the cost will go up as it exits preview.

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Comments (7)

7 responses to “Amazon Luna Goes Live for All Prime Members on June 21”

  1. vladimir

    any info about outside the US?

  2. slerched

    Tried it.


    Games with static environments, like Castlevania for NES in the Castlevania Collection look great.


    Games with lots of 3D action look like poorly encoded YouTube videos.


    I get that there are limits and that's fine. But when I have a gaming PC and consokes, one with Game Pass, it's difficult to get excited about Luna. Especially when Microsoft's streaming quality looks better and more consistent to me.


    I do love that there's zero input lag, that I can see, when using a wired controller and weird gbit internet though. Can't say that about Game Pass all the time.

  3. ringofvoid

    I'm seeing a lot of fuss over how awesome the controller is because it connects directly to the Internet to reduce latency. Not seeing a lot of acknowledgment that the Stadia controller does exactly the same thing.

    • Paul Thurrott

      This is a story about Luna. But I did mention that in my Stadia write-ups. For ex https://www.thurrott.com/games/google-stadia/245362/living-with-game-streaming-google-stadia

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