Comparing iOS and Android xCloud Streaming

Posted on February 13, 2020 by Brad Sams in Xbox with 6 Comments

This week, Microsoft announced that xCloud is now available for iOS users; that is if you get invited to the preview program and live in a geographically supported region. But if you meet the requirements and have the right device, this release has been heavily anticipated.

I have now used both Android and iOS streaming (you can see more in the video above) but the short version is that, for now, Android offers a superior experience. For starters, only Halo is available on iOS whereas Android offers dozens of games for streaming; I do expect the iOS library to be updated in the near future.

That being said, streaming on iOS, especially the campaign, worked well enough that I would consider playing this when away from my console. It’s not perfect and multiplayer still has room for improvement but it’s good enough. Meaning, if you really want to sit back in your hotel room and knock the heads off of a few aliens, xCloud will scratch that itch.

Online play on iOS works but Android feels more complete, or at least, a more solid experience. I had an odd issue when playing online, automatic gunfire would not work, it would stop shooting, but single fire weapons worked fine. It should be noted that while playing the campaign, I had no issues with automatic weapons.

Overall, this is a good start for iOS xCloud, it’s not perfect, but it’s good enough that the future continues to look bright.

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Comments (7)

7 responses to “Comparing iOS and Android xCloud Streaming”

  1. NuAngel

    What is the name of the clamp device that attaches phone to controller? (disclaimer: I'm at work, haven't had a chance to watch the video yet, just saw the thumbnail on Twitter).

  2. IanYates82

    Weird that some gameplay mechanics would be different. It sounds like detecting trigger held down (for automatic weapons) is an issue perhaps in some circumstances?

  3. gregsedwards

    I tried iOS game streaming for the first time at home this morning, and it worked very well. My only frustration, in fact, was the tiny text on the phone screen was at times unreadable. In fact, after a couple of minutes, I decided to just cast from my iPhone to my Vizio TV using the display's built-in AirPlay support, and within a few seconds, there I was, playing Halo on my TV...only with no Xbox. The graphics got a little soft a couple of times, but it was totally playable, and most importantly the frame rate was buttery smooth, and the controls were very responsive. I can't remember the last time I was so impressed with a beta. This thing is practically ready, folks. It's a game changer.

  4. Chris_Kez

    A phone screen is a little small for me but whenever xCloud is official I’ll be tempted to try it with my iPad Pro.

  5. darrellprichard

    I'm not in the beta but can't wait to try xCloud on iOS. My 10.5" iPad Pro paired with my Xbox controller makes (IMHO) the perfect "personal" gaming system.

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