Valve Classics are Enhanced for Xbox One X

Posted on October 19, 2018 by Paul Thurrott in Games, Xbox 360, Xbox One with 3 Comments

It looks like I’ll be playing Half-life 2 for the upteenth time, as Valve’s biggest game titles are now available in Xbox 360 Backward Compatibility and have been enhanced for Xbox One X.

Oh my.

“Four new Xbox 360 titles will be available enhanced for Xbox One X: The historic collection of Half-Life 2: The Orange Box, Portal: Still Alive, Left 4 Dead, and Left 4 Dead 2,” Microsoft’s Will Tuttle announced. “Whether players are revisiting these iconic titles or experiencing them for the first time, they’ll see them with the stunning visuals only the Xbox One X can deliver.”

According to Microsoft, these enhanced games run at higher resolutions with up to 9x the pixel count of the original Xbox 360 versions. And as is always the case with Xbox 360 Backward Compatibility titles, this was achieved without requiring the developer to touch the code or create new assets.

There are now 21 Xbox 360 games that have been enhanced for Xbox One X and over 500 Xbox 360 titles in Xbox 360 Backward Compatibility overall.

“Compatibility is important to Xbox, to developers and their games, and our community,” Tuttle continues. “Preserving gaming classics is part of the Backward Compatibility DNA, which is why Xbox One is the only console designed to play the best games of the past, present, and future. We’ll continue to deliver on our vision of compatibility and grow our current Backward Compatible library.”

 

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Comments (3)

3 responses to “Valve Classics are Enhanced for Xbox One X”

  1. Avatar

    spacein_vader

    "And as is always the case with Xbox 360 Backward Compatibility titles, this was achieved without requiring the developer to touch the code or create new assets."


    In this case because the upgraded assets were already included in the PC release.

  2. Avatar

    Peter Hultqvist

    9x pixel count?


    I did my own research:

    Xbox 360 games usually ran at 720p.

    9 times pixels is the same as 3 times squared.


    So 720 times 3 is about 2000p which in other words would mean 4k resolution.


    Why didn't they say so in the first place? This word weasel makes your suspicious that they are hiding something. My first thought was to take analog tv resolution at about 480p which times 3 rounded down would be about 1080p as the enhanced resolution.


    Now I'm confused, which is it?


    • Avatar

      rsfarris

      In reply to Phuor:

      4k is 3840 x 2160 pixels, or 10,982,400 pixels


      720p is 1280 x 720, or 921,600


      So 720p x 9 is 8,294,400 pixels


      So it seems it's a little less than 4k, by their estimate. Regardless, they aren't exaggerating here and it's significantly better.

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