The Sams Report EP 68: The Big Play

Posted on December 9, 2016 by Brad Sams in Podcasts, The Sams Report with 2 Comments

The Sams Report Hero 16x9

The Sams Report is a weekly podcast that dives deep into the world of Microsoft. With the company transforming the way it operates and Nadella putting his own touch on all aspects of the organization, the Sams Report breaks down the news and offers insight from insider sources.

On this episode, I cover all the key announcements from Microsoft including their big play into the ARM world, lots of Windows 10 updates, event announcements and a lot more.

If you have any questions, you can join the chat room or find me on Twitter @bdsams.

You can find an audio replay, here.

Insider tip, how to get the old Paint app back: HKCU\Software\Microsoft\Windows\CurrentVersion\Applets\Paint\Settings DisableModernPaintBootstrap=


RSS | SoundCloud | YouTube | iTunes | Google Play

Tagged with

Join the discussion!


Don't have a login but want to join the conversation? Become a Thurrott Premium or Basic User to participate

Comments (2)

2 responses to “The Sams Report EP 68: The Big Play”

  1. 3180

    You mention that you felt that the Windows Phone interface wasn't "Loved" by enough people and the proof is that it didn't succeed.  I actually think that the lack of developer support (no apps) caused the platform to fail but that the Love of the interface is the only thing keeping it on life support for this long.  If WP looked like IOS and Android but with no apps, no one would even remember its name by now.

    I think that Windows 10 Mobile will live on because the interface is so perfect for smaller form factor devices.  Perhaps the OS will just scale.  6" and smaller, Win 10 Mobile UX.  >6" Win 10 classic UX.  However, when you plug the Win 10 Mobile device into a continuum dock...BOOM!  Full PC.

    • 996

      In reply to daveevad:

      Totally agree with you. I thought the same thing as he said the interface wasn't loved. It's the Interface that was great, the lack of apps/no marketing/slow moving development/+many other factors is why it didn't get any traction.