Google Stadia Gets 10 New Games Days Before Launch

Posted on November 18, 2019 by Mehedi Hassan in Games, Google Stadia with 13 Comments

Google’s Stadia gaming service is launching tomorrow. And although the Stadia launch has so far been faced with a lot of criticism, mostly due to Google failing to deliver on some of its promises. But now, Google is giving early adopters of the service something to be happy about.

Last Monday, the company announced the list of games that will be available with the initial launch of Stadia on November 19. At the time, the company had only announced 12 games for the service.

Now, it’s nearly doubling the amount by adding 10 new games, meaning Stadia will be launching with a total of 22 titles tomorrow. The day one launch line-up titles now include some big names, including titles like NBA 2K20, Final Fantasy XV, and more.

Here’s the original list of games coming to Stadia: Assassins Creed Odyssey, Destiny 2: The Collection, GYLT, Just Dance 2020, Kine, Mortal Kombat 11, Red Dead Redemption 2, Thumper, Tomb Raider: Definitive Edition, Rise of the Tomb Raider, Shadow of the Tomb Raider: Definitive Edition, and SAMURAI SHODOWN.

And now, with this week’s updated list, gamers will also get the following:

  1. Attack on Titan: Final Battle 2
  2. Farming Simulator 2019
  3. Final Fantasy XV
  4. Football Manager 2020
  5. Grid 2019
  6. Metro Exodus
  7. NBA 2K20
  8. Rage 2
  9. Trials Rising
  10. Wolfenstein: Youngblood

The addition of 10 new titles is a nice push for Stadia, but it still won’t be enough. Google will need to keep launching more big titles frequently for Stadia to be relevant, and considering Microsoft just announced support for 50 games on xCloud, there’s a lot for Google to catch up to.

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Comments (13)

13 responses to “Google Stadia Gets 10 New Games Days Before Launch”

  1. saturn

    So I’m curious did Google Stadia suddenly start working with these 10 extra titles or (more likely) did Google decide to push these titles that were likely meant to be released over the first few weeks of Stadia to show a “growing” lineup but realised it’s better to have them at launch rather than scattered across time? Maybe it’s as simple as distribution rights got approved. I’m sceptical though and I agree that this still doesn’t make Stadia appealing in the slightest.

    • Daishi

      In reply to saturn:

      I feel pretty confident saying that they saw an avalanche of coverage about the xCloud beta having more than four times the number of games Stadia had in their launch line up and they pushed to see what other titles they could fast track to get to launch day

  2. Daishi

    You mean they couldn’t find any more Tomb Raider games to jam into it?

  3. Vladimir Carli

    I wonder what they mean by launch date November 19th. It's tomorrow and still not a single bit of info from them. Nothing shipped, order (made on day 1) not processed yet... I thought they would build some hype around it but it seems they want to tone it down

  4. Lateef Alabi-Oki

    You are comparing apples to oranges. Today, Xcloud remains 720p 30 fps streaming only on Android. And there have been mixed results regarding the quality of its streaming.


    Stadia is 4k 60 fps HDR low latency streaming today on any screen you currently have including Windows, Mac, Linux, Chrome OS, Android, and eventually iOS, and that includes displayz that have a Chromecast Ultra connected to it including TVs and monitors. Project Stream, Stadia's public beta run, was reported to be a success.


    I'm sorry Xcloud in it's current state is still not competitive to Stadia regardless of the number of games it is purported to have. The fact of the matter is Google designed Stadia from the ground up for low latency streaming.


    Meanwhile, Xcloud compared to Stadia still looks like a hack to stream Xbox games from the cloud. Games that were neither designed for the cloud nor low latency streaming. There is a big difference.



    • nicholas_kathrein

      In reply to mystilleef:

      You forgot to add that according to MS they are literally putting xbox consoles in a rack where Google has high end pc parts which means you can scale resources up to make games you can't on xbox. I've not seen MS says they can link 2 xboxs in there cloud together. This means you can't have anything better than what xbox currently does where Google can improve by scaling in more processors and video cards.

    • mefree

      Do you seriously think Stadia is going to succeed??? Good luck..... In reply to mystilleef:


      • sharpsone

        In reply to mefree:


        I'm with you there, anyone that thinks Google found a magic algorithm to improve network quality is living in a fictional world. You will not see 60fps or 1080P on unreliable 4G or low quality home networks. 5G is still in it's infancy and a few years away from mainstream. Hell most of us still struggle to achieve a reliable 4G connection. I wouldn't be surprised if Stadia flops or succumbs to a ton of returns because, if it's not as advertised it's DOA.

        • Vladimir Carli

          In reply to sharpsone:


          I think stadia might very well be above expectations in terms of performance. Early reviews in terms of performance are excellent and I have seen latency described as unbelievably low. Of course one needs to have a good internet connection. We shall see. Live sync functionality of gsuite office apps is way superior to office 365 so I wouldn’t be surprised if the same happens with games. Having said this, I think both stadia and xcloud can very well fail. Google has a history of killing products even if they work well (news, inbox). Microsoft also has its share of abandoned products. However, the Xbox has a pc architecture and is indeed scalable. Xcloud probably runs on azure servers and I really don’t think they have a giant room with thousands and f racked mounted xboxes. The obsession of Xbox with backwards compatibility might be a burden where google starts with a clean sheet. I wonder how many people really want to play old xbox360 games

      • Greg Green

        In reply to mefree:

        If it catches on with mobile it could do quite well. The graphics demands aren’t as high there.


        On the other hand I’m quite confident in google’s ability to mess this up.

  5. johnh3

    I suppose Stadia after all will have a chance in the gaming community.

    Seen some fairly positive reviews.

    And I guess more games are in the pipeline.

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