DOOM, DOOM II Re-Releases Get Major Update

Posted on January 9, 2020 by Paul Thurrott in Games, PlayStation, Xbox, Xbox One with 5 Comments

The recently re-released versions of DOOM and DOOM II have been updated to support 60 FPS, add-ons like John Romero’s SIGIL, an aspect ratio option, and many other new features.

Here’s the rundown from Bethesda:

Add-on support. You can now download and play add-ons, including John Romero’s SIGIL, from the main menu of both games.

60 FPS support. DOOM and DOOM II can now run at 60 FPS on all platforms for the first time ever, instead of 35 FPS as in the original releases.

New aspect ratio option. Now, you can stretches the display vertically to match the original 4:3 aspect ratio that the game was intended to be played in.

New Quick Save and Load. Now, you can pause and immediately save the game where you are, un-pause, and load quick saves using controller combos.

New Level Select. You ca now jump between episodes, maps, and difficulty levels with having to clear the previous levels first.

New Weapon Carousel. Instead of cycling through every weapon to get to the one you want, you can select Previous or Next Weapon to highlight the weapon you want, and it will swap immediately to the selected gun.

New Quick Weapon Select. The D-Pad can now be used to quickly swap between weapons.

New Overall Brightness and Level Brightness controls. You can configure the overall brightness to make the colors brighter or darker and separately configure level brightness to change the brightness of the lights in the world.

New Random SFX Pitch Toggle. The randomized sound pitches during playback, a feature of early versions of the original DOOM release, can be disabled.

New split screen HUD. When playing split-screen multiplayer, the games will now display a minimal HUD in which the bottom status bar is removed, allowing more room for the game to be displayed in.

Improved Health Graphics. The health pill has been changed into a green plus, making the graphics closer to their original appearance.

Improved Wolfenstein Secret Level. Enemies in the Wolfenstein level have been restored to the original MS-DOS release, with the original textures and enemy audio (but minus the [censored] references).

Performance optimizations and other fixes. Bethesda says that it has many other optimizations and fixes to the games.

As you may recall, Bethesda re-released the original DOOM and DOOM II on Xbox One, PlayStation 4, Nintendo Switch, Android, and iOS last June. It also re-released the original DOOM 3 on Xbox One, PlayStation 4, and Nintendo Switch.

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