Quake Gets a Big Update for Xbox Series X|S and PlayStation 5

Posted on October 13, 2021 by Paul Thurrott in Games, PlayStation, Xbox Series S, Xbox Series X with 5 Comments

Microsoft’s Bethesda announced a major update to the recent Quake remaster that targets next-gen consoles like Xbox Series X|S and PlayStation 5.

“We are excited to launch Quake [natively] on Xbox Series X, Xbox Series S, and PlayStation 5,” Bethesda’s Joshua Boyle writes. “Anyone who purchased Quake on Xbox One or PlayStation 4 is eligible for a free next-gen upgrade on the same console family. Additionally, free upgrades are available to Xbox Game Pass members who have the Xbox Series X or Xbox Series S.”

Now, Xbox Series X|S and PS5 users can configured Quake to run at 4K at 120 FPS. Xbox users get Xbox Play Anywhere support. And PS5 users get DualSense Adaptive Trigger and integrated speaker support.

If you’ve already installed the Quake remaster on Xbox Series X|S, you will get the native update automatically thanks to Smart Delivery. PS5 users, however, will have to manually upgrade. There’s no cost to this upgrade either way.


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Comments (5)

5 responses to “Quake Gets a Big Update for Xbox Series X|S and PlayStation 5”

  1. waethorn

    Quite frankly, this update is pretty minor. I don't have a 4K TV, and the only other thing it has is the DualSense features on PS5. The controller speaker output is annoying, as all sound effects are routed, simultaneously with your TV, through the controller speaker. The DualSense triggers are a nice touch, but to call this a "major next-gen upgrade" is just marketing. I could've stayed on the PS4 version and done without the DualSense stuff, and wouldn't notice any difference. The texture quality is still horrible, as is the aged filtering techniques, and Quake 64 still looks like something off a CRT monitor because it looks like the game engine is a direct port off the Nintendo 64 code. The character animations are still as jagged as ever too. There are no coloured lights in the PS5 version of Quake either, short of the Quake 64 mod, but that's not even new - it was in the PS4 version too.

  2. IanYates82

    Play anywhere, as in being able to access my xbox console remotely to play the game?

    I didn't realise games had to explicitly support that. I know some apps - store, Netflix, etc - explicitly do *not* run remotely, but I've never had a game say it wouldn't work.

    Am I misunderstanding what is meant by Play Anywhere support?

    • tedcrilly

      Xbox Play Anywhere means that if you start the game on your Xbox console, then you play the PC version of the game your progress is saved and you can pick up where you left off - or vice-versa, or mix and match.

      Typically, this is just between Xbox and PC (Windows / Microsoft Store version)

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