Bethesda Joins Xbox

Posted on March 9, 2021 by Paul Thurrott in Games, Xbox Series X, Xbox Series S, Project xCloud, Xbox, PC gaming with 1 Comment

Microsoft announced today that it has completed its acquisition of ZeniMax Media, parent company of Bethesda Softworks, and welcomed the studio to Xbox.

“It’s an honor to welcome the eight incredibly talented development studios—Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios—and their passionate global communities to the Xbox family,” Microsoft head of Xbox Phil Spencer writes. “Now that everything is official, we can begin working together to deliver more great games to everyone.”

The Bethesda acquisition, as I’ll call it, is a major step in Microsoft’s strategy of acquiring as many high-quality game studios as possible and bulking up its first-party game support on the Xbox platform, which spans consoles, PCs, and the cloud. And while Bethesda will continue to publish games to rival platforms, Spencer notes that “Xbox … will be the best place to experience new Bethesda games, including some new titles in the future that will be exclusive to Xbox and PC players.”

So there it is. Microsoft will push Bethesda down the roads to platform exclusives.

Welcome aboard, Bethesda.

Tagged with

Join the discussion!


Don't have a login but want to join the conversation? Become a Thurrott Premium or Basic User to participate

Comments (1)

One response to “Bethesda Joins Xbox”

  1. christianwilson

    I worry about the video game industry condensing too much, but I do think Microsoft is a good home for Bethesda.

    Given the amount of money that went into this acquisition, I would guess that the bigger franchises will continue to be multiplatform, smaller titles could go exclusive to Xbox/PC, but it makes having Xbox Game Pass more enticing. You could spend $60+ for each game on PlayStation, or just download/stream all of them from Game Pass.