Xbox Leader Calls for Unity in Gaming

Posted on May 20, 2019 by Mehedi Hassan in Games, Microsoft, Xbox One with 6 Comments

Microsoft’s head of gaming, Phill Spencer, is calling for unity in the gaming world today. Spencer published a letter on the Microsoft blog, listing some of the ways Microsoft is working to unify the gaming community and how it — along with others — can do better at bringing everyone together. Just last week, Microsoft announced its gaming partnership with Sony, and that could be the beginning of more to come as the industry works towards unifying the community.

“Gaming is for everyone”, Spencer stated, asking people to rethink who gamers actually are. “If you imagine gamers as predominantly men and specifically teen boys, think again. We are a 2.6 billion-person strong community of parents playing with our kids, adventurers exploring worlds together, teachers making math wondrous, grandmothers learning about their grandchildren through play, and soldiers connecting with their folks back home. Most gamers today are adults; nearly half are women”, he wrote.

Spencer then went on to talk about how gaming needs to be safe and protect everyone. “By uniting as an industry, we can thoughtfully and deliberately continue building a safe and inclusive gaming environment for everyone. Microsoft, Team Xbox, and I are personally committing to this,” Spencer wrote.

Spencer talks about how the company’s Xbox Safety Team is constantly growing to take action against any abuse and misuse on its gaming platform. He also said that the company is working on new tools for moderators that will provide them with improved moderation controls by the end of the year on Xbox Live. Spencer emphasised how Microsoft is also working with industry leaders to protect gamers, especially in areas like content moderation and user research, sharing insights and best practices in safety, security and privacy with the industry.

And lastly, Spencer noted how the new game streaming services will make gaming available to more people worldwide, calling for the industry to come together for everyone’s safety. “The gaming community continues to grow rapidly, and the imminent roll-out of new game services such as Apple Arcade, Google Stadia and Microsoft’s Project xCloud, will make gaming available to even more people worldwide. Our industry must now answer the fierce urgency to play with our fierce urgency for safety,” he wrote.

“We invite everyone who plays games, and industry partners, to join us in following these principles to help unify the world and do our part: make gaming accessible for everyone and protect gamers, one and all,” Spencer said.

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Comments (6)

6 responses to “Xbox Leader Calls for Unity in Gaming”

  1. JCerna

    The dream is buy a game and play it in any device you have available, with backwards compatibility for older games. However if you buy an Xbox or PlayStation next gen or have a powerful PC you can download and play offline.

  2. flekmatik

    Oh and I thought they would talk about using Vulcan instead of DirectX on XBOX.

  3. Slvrgun

    Why does he never talk about creating better games for Xbox?

  4. Tony Barrett

    Why? Just why? Surely competition drives innovation. If everyone took the 'softly, softly, let's be friends' approach, things could stagnate. Sounds like Spencer, fully aware MS got there asses kicked this generation, doesn't want to risk it again with the next generation, which by all accounts, could happen again. Look, Xbox doesn't have the studio support like PS, has a distinct lack of AAA titles and has suffered continuously because of it. My feeling is that MS are trying to undermine every single market competition they have by cosying up to them, getting what they want from it, then trying to destroy them in the process. Yes, Embrace, Extend, Extinguish is alive and kicking inside MS, and if people can't see their parasitic nature by now, they will soon.

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