Spotify Releases Native Windows on ARM App in Beta

Posted on May 31, 2022 by Laurent Giret in Music + Videos, Spotify, Windows, Windows 10, Windows 11 with 5 Comments

Spotify has quietly released a native Windows on ARM desktop client in beta (thanks Jeremy Sinclair for spotting it on Reddit). It’s been a popular request on the Spotify Community website, which is where the company announced the release of the new ARM64 client yesterday.

If you’ve been using the regular Spotify client on a Windows on ARM PC, you’ll need to uninstall it before you install this new ARM beta. The client is downloadable from this link, and it will receive automatic updates just like the regular Spotify client.

The company mentioned that there’s currently one known issue preventing some video podcast episodes to be played in the app. The current workaround is to watch this content on the Spotify web app until the team can fix the bug.

Spotify is one of the most popular music streaming services and it’s good to see the company support Windows on ARM users. If the Windows on ARM ecosystem is still in its infancy, Microsoft actually had some exciting news at its Build conference last week with a new “Project Volterra” device designed for developing and testing ARM64 apps.

The software giant also announced the release of a new toolchain for building Arm native apps that includes native versions of Visual Studio 2022 and Visual Studio Code. It could be a while before most developers start shipping ARM64 versions of their Windows apps, but Microsoft is committed to making this extra development effort easier than ever.

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Comments (5)

5 responses to “Spotify Releases Native Windows on ARM App in Beta”

  1. will

    Maybe, just maybe, WinARM will get some traction this year. The biggest hurdle is apps.

  2. anoldamigauser

    Did they just clean up the Windows 10 Mobile app?

    • jimchamplin

      Probably easier to port the desktop client. I'm not sure how easy it is to port, if it's just a recompile or if some work actually has to be done.

      • rob_segal

        I'm not sure how easy it is to port an app like this. It's more than a recompile because there's an error with video podcasts that are not on other platforms.

  3. huddie

    I think I've given up on WOA ever working. They've been trying, in a kinda half-assed way, to make it work, but with zero success. Look how long it took them to bring x64 emulation. There's disappointing performance with ARM chipsets and battery life gains are minor to non-existent, judging by the WOA laptop reviews I've seen. Now you've got a rare occurrence of a popular service releasing an ARM version of their app on Windows, albeit still in beta, but they need a lot more of these releases. Also, ARM based machines are pricey. Microsoft need to reach a point where they can produce a platform and app ecosystem that gives some customers a compelling usage case scenario for WOA. They may even need to start fabricating their own silicon. And they need look no further than Apple to see that this can, in fact, be done well, as they've hit it out of the part with MacOS on M1.