Microsoft: Fall Creators Update Fastest Windows 10 Release to Reach 100M Devices

Posted on January 11, 2018 by Mehedi Hassan in Windows 10 with 6 Comments

Microsoft has just kicked off the final rollout process of the Windows 10 Fall Creators Update, also known as version 1709. The company first started rolling out the update to users in October of last year, and it’s now in the final phase of the rollout.

Fall Creators Update was the fastest release of Windows 10 so far to reach 100 million devices. The update only took 3 months to reach full availability and that’s slightly faster when compared to the original Creators Update rollout, which took roughly 4 months to reach full availability. The update is reportedly the most popular version of Windows 10 right now as well, powering more than half of all Windows 10 devices worldwide.

“We’re pleased to announce that the Fall Creators Update was the fastest Windows 10 release to reach 100M devices, all while achieving higher customer satisfaction ratings compared to prior updates,” Microsoft’s John Cable said in a blog post.

Microsoft last said Windows 10 powers 600 million active devices, so a major update that’s supposedly powering more than half of all the 600 million devices in just the third month of its release is excellent.

Tagged with , ,

Join the discussion!


Don't have a login but want to join the conversation? Become a Thurrott Premium or Basic User to participate

Comments (6)

6 responses to “Microsoft: Fall Creators Update Fastest Windows 10 Release to Reach 100M Devices”

  1. Simard57

    I don't mean to be that guy... but:

    "Fall Creators Update was the first release of Windows 10 so far to reach 100 million devices"

    do you mean "fastest" instead of "first" otherwise I don't understand what you mean!

  2. PeteB

    Too bad windows 10 adoption overall is still stalled for the last 20 months even though it's the only option on new PCs and laptops, while windows 7 retains majority marketshare. That's pathetic.

  3. NT6.1

    Still using Anniversary unbothered.

  4. IanYates82

    This is the sort of thing MS was hoping to achieve when they started their "as a service" approach. If they can keep up another couple of stable releases over this calendar year they may well start to sway people over to their way of thinking.

    There's so much new platform stuff coming in each release that they couldn't do a three year big bang release since it'd be too big a jump, would be partially stale and we'd still have massive fragmentation.

    If they can pull it off we get frequent platform updates and fragmentation is dramatically reduced. I'm hoping it happens, not because I'm particularly affected by it, but because I appreciate the strategy.