
Xbox Cloud Gaming finally dropped its beta tag after six years last month, and Microsoft wants to show that momentum is growing for its cloud gaming service. Today, the company said that Xbox Cloud Gaming usage is up 45% year over year, though it didn’t share a monthly active user count.
“Players are streaming their games more than ever — cloud gaming hours from Game Pass subscribers has increased 45% compared to this time last year. And, console players are embracing flexibility, spending 45% more time cloud streaming on console and 24% more on other devices,” wrote Ashley McKissick, CVP Xbox Experiences and Platforms Engineering.
Xbox Cloud Gaming is now available in 29 markets around the world, and it just launched in India. Microsoft also increased its server capacity in countries like Argentina and Brazil, where the company saw “double-digit growth in play time and active players.” Additionally, Xbox Cloud Gaming is now available on all Game Pass tiers, and it’s coming soon to select cars and additional Fire TV devices.
Since yesterday, it’s now possible to choose streaming quality on Xbox Cloud Gaming, with Xbox Game Pass Ultimate members enjoying up to 1440p streaming on select games. The library of cloud-enabled Xbox games also keeps growing, and there are now over a thousand titles in the “Stream your own game” catalog.
“With more ways to play, thanks to Xbox Cloud Gaming, more people can jump in and play their favorite games, meaning more people to ready up with, throw down against, and build memories with,” McKissick said today. If you have yet to try Xbox Cloud Gaming, you can do so by getting 14 days of Xbox Game Pass Premium for just $1.