Android 12 Hits Beta 4 and Platform Stability

Posted on August 11, 2021 by Paul Thurrott in Android with 5 Comments

Google today announced the release of Android 12 Beta 4, which brings the upcoming mobile platform to its Platform Stability milestone.

“Today we’re bringing you the fourth Beta of Android 12, and moving into the final phase of the release,” Google vice president of engineer Dave Burke writes. “We’ve built Android 12 with a new UI that adapts to you, performance improvements, privacy and security enhancements, and more. We’re now shifting our focus to polish, performance, and stability.”

The Platform Stability milestone is aimed at developers: It means that Android 12’s application programming interfaces (APIs) and app-facing behaviors have all been finalized. So Google would like developers to now focus on their apps’ Android 12 compatibility, and on quality.

For users interested in testing Android 12, Beta 4 is now available as an over-the-air update. And if you haven’t enrolled a compatible device in the beta yet—it’s available on supported Pixels as well as select handsets from ASUS, Oneplus, Oppo, Realme, Sharp, and ZTE—you can do so here.

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Comments (5)

5 responses to “Android 12 Hits Beta 4 and Platform Stability”

  1. winner

    Android seems to be more refined in beta than Windows in production.

    • crunchyfrog

      Except for the fact that Android does not have to support legacy apps and hardware dating back to the beginning of time.

      • jaredthegeek

        Neither does Microsoft and they don't. There are plenty of old apps and games that simply don't run in Win10 and there will be more with Win11. Enterprise is to blame for that.

    • codymesh

      It depends, really. The extent of OEM customisation out there means the Android experience is wildly different for different segments of the userbase. And unfortunately Google's own variant on pixel phones have had thier problems too.

  2. wosully

    Thanks, I updated on a plane over the North Atlantic last night. Couldn't believe the WIFI was sufficient but it worked. So far this build is much more stable compared to the previous version I was running (beta 3).

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